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Posts Tagged ‘p2p’

Don't look to Hollywood for insights on piracy, part 1

October 9th, 2009 kosmonaut No comments
Late last month, Frederick Huntsberry, the COO of Paramount Pictures, gave a talk at an FCC workshop on the future of broadband policy in the U.S.  He gave a ten minute Powerpoint presentation about the problem of piracy of media content, particularly the unauthorized distribution of Hollywood produced films.  Huntsberry’s contribution to the workshop received a good deal of coverage, some focusing on the odd sight of a studio executive giving an almost “how-to” guide to downloading unauthorized copies, but also from Paramount’s attempt to prevent Huntsberry’s talk from being distributed itself, for fear it would teach some would-be pirates how it’s done.
Commentators knowledgeable about the P2P world pointed out the numerous technical inaccuracies contained in Huntsberry’s presentation, particularly in his list of piracy assisting offenders that included such Internet giants as Google, Yahoo, but also promising technology start-ups like Drop.io and Boxee, not mention electronics makers like Apple and Sony. The heavy-handed nature and basic cluelessness of the talk, now widely distributed by YouTube, has received a great deal of mocking, yet the comedy has obscured the larger issues that the workshop discussed and Hollywood’s stated analysis of piracy.  Now that the entire transcript of the workshop is available, I thought it would be worthwhile to dig a bit deeper, and look at not only what Huntsberry’s presentation reveals, but also examine what the other Big Media representatives had to say.  What we see is both more damaging to Hollywood’s credibility when speaking about piracy, but also raises disturbing questions about their vision of the Internet more broadly.  In part 1 of this post I’m going to look at the scenario Hollywood paints of current piracy, while in Part 2 I will show how far off the mark they are and why their prescriptions should be dismissed as both inaccurate and likely to cause more harm than good.
The speakers from Hollywood included not just Huntsberry from Paramount, but also Dan Glickman, CEO of the MPAA,  along with representatives from the Director’s Guild, the Copyright Alliance and the Writer’s Guild (Gigi Sohn from Public Knowledge presented a more civil liberties-oriented perspective).  Not surprisingly, the Hollywood consensus was that any future government involvement in broadband policy must address what Glickman termed “the tidal wave of piracy” online.  The Hollywood speakers however went beyond the mere fact of copyright violations to emphasize how the problem is actually growing worse.  The emphasis of what Huntsberry in particular demonstrated was what he called the shift from “Geek to Sleek” in video piracy, or how technological and business developments online have made it markedly easier to both distribute and receive unauthorized content.  As he put it, “What we’ve seen now that there’s been a huge development shift in piracy — if you go back a few years it was strictly — you know, you have to be computer-literate as a user. Today, anyone can pirate a movie.” (emphasis mine)  According to Huntsberry and Glickman there has been a crucial move away from downloading to the streaming of pirated movies, a fundamental change in their view.  No more confusing software to install, no more waiting for lengthy downloads to complete.  In Hollywood’s nightmare, it is no longer only tech-savvy geeks stealing content, but potentially everybody with a computer, a fast Internet connection, and a desire to see the latest blockbuster film for free.   New gadgets can even get that illegitimate content off the computer and into the living room.
Even more disturbing to Glickman and Huntsberry are the multitude of ways legitimate companies are seemingly supporting the pirate infrastructure, making it easier for users to participate by lending a kind of legitimacy to the outlaw operations.  Pirate websites often make money from advertising, including from respectable companies, or can employ Paypal to generate revenue from their “customers.”  Internet connected devices from Apple and Sony, innovative software from Boxee and Yahoo, even seemingly innocuous services like Facebook and Drop.io all contribute to what Glickman called a “lawless environment” with “no rules of the road” or clearly defined distinctions between what is allowed and what is not.
The underlying, though generally un-stated, argument that Huntsberry, Glickman and the other media lobbyists put forth was that the neither the FCC nor any other government agencies should prevent ISP’s from taking on a monitoring role to prevent the trafficking of pirated content through their pipes.  In fact, what the copyright owners would love to see are laws that mandated ISP’s become copyright enforcers with the ability kick offenders off the internet entirely, as has been promoted in a handful of European countries recently.  Any expansive notion of “network neutrality,” that might actually limit the ability of ISP’s or other proposed monitors from examining or manipulating Internet traffic is anathema to organizations like the MPAA and is a constant target of their lobbying efforts.  Huntsberry’s presentation, that also included a giant banner depicting the massive flow of unauthorized copies of the most recent Star Trek film, was purely to alarm government regulators of the apocalyptic scale of the piracy problem and overwhelm any lingering reservations about possible negative effects of monitoring.
Yet neither Huntsberry, nor Glickman, or any of the other speakers, were able to present any hard evidence that piracy has in fact grown recently, or has indeed shifted to a new more dangerous form, or even that it fundamentally threatens their current business models in a profound way.
Expert on piracy?

Expert on piracy?

Late last month, Frederick Huntsberry, the COO of Paramount Pictures, gave a talk at an FCC workshop on the future of broadband policy in the U.S.  He gave a ten minute Powerpoint presentation about the problem of piracy of media content, particularly the unauthorized distribution of Hollywood produced films.  Huntsberry’s contribution to the workshop received a good deal of coverage, some focusing on the odd sight of a studio executive giving an almost “how-to” guide to downloading unauthorized copies, but also from Paramount’s attempt to prevent Huntsberry’s talk from being distributed itself, for fear it would teach some would-be pirates how it’s done.

Commentators knowledgeable about the P2P world pointed out the numerous technical inaccuracies contained in Huntsberry’s presentation, particularly in his list of piracy assisting offenders that included such Internet giants as Google, Yahoo, but also promising technology start-ups like Drop.io and Boxee, not mention electronics makers like Apple and Sony. The heavy-handed nature and basic cluelessness of the talk, now widely distributed by YouTube, has received a great deal of mocking, yet the comedy has obscured the larger issues that the workshop discussed and Hollywood’s stated analysis of piracy.  Now that the entire transcript of the workshop is available, I thought it would be worthwhile to dig a bit deeper, and look at not only what Huntsberry’s presentation reveals, but also examine what the other Big Media representatives had to say.  (although, if anybody has a copy of the Powerpoint deck Huntsberry showed, I would love to get a copy)  What we see is both more damaging to Hollywood’s credibility when speaking about piracy, but also raises disturbing questions about their vision of the Internet more broadly.  In part 1 of this post I’m going to look at the scenario Hollywood paints of current piracy, while in Part 2 I will show how far off the mark they are and why their prescriptions should be dismissed as both inaccurate and likely to cause more harm than good.

The speakers from Hollywood included not just Huntsberry from Paramount, but also Dan Glickman, CEO of the MPAA,  along with representatives from the Director’s Guild, the Copyright Alliance and the Writer’s Guild (Gigi Sohn from Public Knowledge presented a more civil liberties-oriented perspective).  Not surprisingly, the Hollywood consensus was that any future government involvement in broadband policy must address what Glickman termed “the tidal wave of piracy” online.  The Hollywood speakers however went beyond the mere fact of copyright violations to emphasize how the problem is actually growing worse.  The emphasis of what Huntsberry in particular demonstrated was what he called the shift from “Geek to Sleek” in video piracy, or how technological and business developments online have made it markedly easier to both distribute and receive unauthorized content.  As he put it, “What we’ve seen now that there’s been a huge development shift in piracy — if you go back a few years it was strictly — you know, you have to be computer-literate as a user. Today, anyone can pirate a movie.” (emphasis mine)  According to Huntsberry and Glickman there has been a crucial move away from downloading to the streaming oftpirated movies, a fundamental change in their view.  No more confusing software to install, no more waiting for lengthy downloads to complete.  In Hollywood’s nightmare, it is no longer only tech-savvy geeks sealing content, but potentially everybody with a computer, a fast Internet connection, and a desire to see the latest blockbuster film for free.   New gadgets can even get that illegitimate content off the computer and into the living room.

Even more disturbing to Glickman and Huntsberry are the multitude of ways legitimate companies are seemingly supporting the pirate infrastructure, making it easier for users to participate by lending a kind of legitimacy to the outlaw operations.  Pirate websites often make money from advertising, including from respectable companies, or can employ Paypal to generate revenue from their “customers.”  Internet connected devices from Apple and Sony, innovative software from Boxee and Yahoo, even seemingly innocuous services like Facebook and Drop.io all contribute to what Glickman called a “lawless environment” with “no rules of the road” or clearly defined distinctions between what is allowed and what is not.

The underlying, though generally un-stated, argument that Huntsberry, Glickman and the other media lobbyists put forth was that the neither the FCC nor any other government agencies should prevent ISP’s from taking on a monitoring role to prevent the trafficking of pirated content through their pipes.  In fact, what the copyright owners would love to see are laws that mandated ISP’s become copyright enforcers with the ability kick offenders off the Internet entirely, as has been promoted in a handful of countries recently.  Any expansive notion of “network neutrality,” that might actually limit the ability of ISP’s or other proposed monitors from examining or manipulating Internet traffic is anathema to organizations like the MPAA and is a constant target of their lobbying efforts.  Huntsberry’s presentation, that also included a giant banner depicting the massive flow of unauthorized copies of the most recent Star Trek film, was purely to alarm government regulators of the apocalyptic scale of the piracy problem and overwhelm any lingering reservations about possible negative effects of monitoring.

Yet neither Huntsberry, nor Glickman, or any of the other speakers, were able to present any hard evidence that piracy has in fact grown recently, or has indeed shifted to a new more dangerous form, or even that it fundamentally threatens their current business models in a profound way.  We’ll examine the veracity of their claims next week in part 2.

Categories: General P2P, General tech

Technology and the Future of the Comic Book

August 4th, 2009 kosmonaut 1 comment


Welcome back to Digitalwerks, and apologies for the long delay between postings. I’ve been working on a few articles, but each of them has encountered some complications that will be explained later as they come out, which should be soon hopefully. In the meantime I did want to discuss a topic that may fall a bit outside of this blog’s usual the topics, but actually does share some logical connections as it turns out.

Living in San Diego has many benefits, not least of which is that we are the hometown of the biggest annual popular cultural extravaganza in the U.S., the San Diego Comic-Con, or as I like to think of it, “nerd-vana.” As an old-time comics fan, if very sporadic these days, I still love to attend the SD Comic-Con every year, sometimes professionally but always as a big-time geek, reveling in the seemingly unstoppable advance of nerd-favorite themes in Hollywood and culture generally. This year, other than helping out an old friend with some of her blogging responsibilities, I spent my time at the Con tracking what clearly was a big theme in 2009, the possibility of digital distribution coming to the comics industry. Unlike the music and film industries, the adoption of new distribution technologies in comics is very much in its infancy, but 2009 may turn out to be a tipping point, when digital comics went from at best a sidelight to a major player in how comics are sold and consumed.

Why have comics lagged behind other entertainment industries in feeling the effects of new distribution technologies? Comics are strangely, sui generis, in the sense that they share many of the characteristics of the publishing industry, but in my opinion are quite different from books. Specifically, comics share many elements with art. Comics, no matter how low brow their history, are undeniably a visual medium with a very different experience than purely textual books. Further, comics have traditionally been a collector’s medium, in which the tangible object of the individual comic book, no matter how widely distributed, has value (monetary and sentimental) in the physical sense. Traditional elements of comic book culture often include garages and attics full of “longboxes” containing hundreds or thousands of revered comics safely protected in mylar bags. Nonetheless, even the traditional culture of comics is beginning to recognize the possible benefits of digital distribution, for readers, artists, and for publishers alike. Comics distributed digitally, as plain .jpeg’s or as proprietary formats embedded in separate platform specific applications, do have a number of potential advantages, including eliminating onerous storage requirements, vastly improving search functionality, and providing many new avenues of innovation for enhanced reading experiences or aggregation services. At the same time, digital distribution would radically disrupt existing revenue models, particularly for the two big publishers, Marvel and DC that continue to dominate overall sales and rely very heavily on the quasi-monopolized “direct market” of specialty comics shops. Anything that could damage that revenue stream will certainly need to prove its compelling rationale for acceptance to reach the mainstream of comics publishing.


Yet, in all the comic-themed panels I attended at this year’s Comic Con, digital distribution was an unavoidable topic, brought up by audiences, creators or outside observers, no matter the specific theme of the talk. Not surprisingly, the most vocal proponents of digital comics were those entrepreneurs with their own digital comic services to promote, including LongBox, iVerse, comiXology and the digital arms of DC and Marvel. A consistent message from all the digital spokespeople is that attitudes have changed enormously in recent years and that the acceptance of digital distribution from artists, publishers, and readers has grown by leaps and bounds. The most visible proponent of downloadable comics was LongBox CEO Rantz Hoseley who was seemingly ubiquitous at Comic-Con, appearing at numerous panels and actively giving out codes for users to try out the beta version of his company’s software application (launch is expected in September or October). A tireless marketeer, Hoseley envisions LongBox as the “iTunes of comics,” empowering publishers to sell their comics in a digital format (at .99 an issue) via the internet, to be read on PC’s (and eventually mobile devices and e-readers) using a slick interface that will ultimately have a heavy social recommendation engine. Instead of cannibalizing existing sales, Hoseley believes digital distribution will only increase the size of the comics marketplace by appealing to an audience that would “never” walk into the self-limiting world of comic shops. A key part of his business plan, to entice publishers to cooperate is a system of coupons allowing purchasers of single digital copies of a comic to get a discount on printed collections, the graphic novels that are today a very large percentage of comics sold. Presenting LongBox as a particular champion of smaller independent publishers and creators, Hoseley uses well respected comic creators, like Phonogram’s Kieron Gillen and Jamie McKelvie to extol the possibilities of digital sales in providing non-mainstream comics artists with a living wage.

A central element to what LongBox, and its competitors, tell prospective publishing partners is to give up the “myth” that readers will not support experiencing their comics on computer screens. Not just anecdotal experience but also his tracking of the “multiple millions” of downloads of popular titles via file-sharing networks clearly demonstrates to Hoseley that readers are comfortable with digital comics. In fact, when the top selling title in a particular month, including big name books from Marvel or DC, barely cracks 100,000 actual copies sold, there are likely more people in sheer numbers reading it digitally than physically. Of course the trick will be in enticing some of those readers away from piracy back to purchasing titles, or by creating enough of an expanded marketplace through new technology to mitigate the “risks” that digital distribution could pose to existing revenue streams. Some of the new players are limiting their offerings to comic versions readable only on mobile devices, primarily the iPhone, taking advantage of the built-in iTunes market system, although obviously limited by the size and resolution of the iPhone screen. All of the solutions discussed at Comic Con 2009 retained some form of DRM, obviously to allay fears of publishers, although the piracy evidence would suggest that DRM, as in other media, would do absolutely nothing to stem unauthorized distribution, but will increase hassle and interoperability challenges for readers willing to pay for authorized copies. While DC and Marvel rarely came up in any of the technology discussions I heard at the Con, I’m sure that all the digital service providers are hoping that they can distinguish themselves from the pack and ultimately convince the big 2 to join with them. Currently the dominant publishers are basically running their own exclusive systems. Marvel in particular has a digital comics subscription (9.99 for a month’s access, 59.88 for a year) service that has a large number of back issues and a smattering of current comics. For some observers the comics industry is still in the “balkanized” stage of distribution, where the larger properties hope to maintain sole control of their products, and want company-specific services that are absolutely designed *not* to replace physical sales, but act more as a teaser. Whether publisher specific services can attract a large enough paying readership, most of whom probably read titles from a number of different publishers, remains to be seen.

Nonetheless, innovation is occurring as publishers and creators recognize that the new digital medium will allow for all kinds of different expressions of comics art than the clearly defined borders of the traditional four-color publication. A number of companies are experimenting with “motion comics,” short films that take the art directly from a published comic, adding some animation, music, and voice-overs to create an amalgamation of comic and movie. Probably the best known example was the 12 part motion comic recreation of Alan Moore and Dave Gibbon’s famous Watchmen that was released prior to the 2009 motion picture based on the original comic. In some ways Watchmen was well suited to the nascent form, as heavily as it relied on dialogue, but other attempts have been rather gimmicky in my opinion. Hoseley of LongBox speaks often of “enhanced” digital comics that may not include animation but could include soundtracks, voice-overs, directors’ commentary, etc, something that could be a natural fit for the music-themed Phonogram that he has secured for his service’s launch.

The future of digital comics remains to be seen, but I suspect we will see continued developments in a couple of directions. First, the Japanese manga on mobile phones boom clearly points towards comics becoming more popular on mobile devices, although the specifics of Japanese mobile culture may not be precisely repeatable in the US. More importantly, however, I think you will see a trend towards more comics becoming available widely in digital format, but also at lower and lower price points. Because comics do share some of the qualities of art, they have a tangibility that is different from music and film. They also have a much stronger tradition of collecting, so I think it’s possible you will see an interesting bifurcation, between cheap and possibly free digital copies matched with increasingly expensive limited editions. It would not surprise me if original comic art, limited print runs, special versions, etc. become more collected just as free copies of the same comics go down in price to zero, and become marketing materials for the tangible artistic goods or for non-comics media. Brand awareness of Captain America could become more important than individual issue sales to Marvel as the release date of the Avengers movie approaches. In other words, the digital distribution, even at little or no cost to the reader could become accepted business models as other revenue sources grow in different directions.

Categories: General P2P, General tech

Pirate Party enters EU parliament

June 7th, 2009 kosmonaut No comments

An update to my previous post about the Swedish Pirate Party growing after the Pirate Bay verdict.

The results from voting today has the Pirate Party winning roughly 7% of the votes in Sweden, which will allow them to gain 2 seats in the upcoming EU parliament. According to reports from Sweden, the party did quite well among the young, receiving around 19% of voters under 30. From a US perspective those numbers may not seem too significant but in a proportional representative system, it’s actually very, very good for an upstart party, although the usual caveats about the general disinterest in EU voting certainly applies. Nonetheless, there’s little doubt that outrage among young Swedes over the Pirate Bay verdict did indeed cause a reaction. Whether or not the 2 Pirate Party representatives in Strassbourg can make a difference among the 725 other MEP’s remains to be seen, but if the copyright lobby expects to continue its crusade against file-trading without opposition, both legal and otherwise, they may be in for a rude awakening.

See Torrentfreak for more detailed coverage and discussion.

Categories: General P2P

MKV's on Blu-Ray Players

April 27th, 2009 kosmonaut 1 comment

The fight for dominance in the living room continues apace, with a large number of contenders and no clear cut leader at the moment.  Everybody wants their device to be the central hub for delivering content, both local and Internet-based to the masses on their couches.  The major players remain:

  • Cable Set-Top-Boxes
  • Gaming systems (PS3, Xbox 360)
  • Stand alone devices (Roku, Tivo, AppleTV, etc.)
  • Digital Media Adaptors (Popcorn Hour, DLNA devices, etc.)
  • Networked HDTV’s (DLNA, widgets, etc.)
  • Blu-Ray devices with extended functionality
  • Home theater PC’s (Windows Media Center, Mac Mini w/ Boxee, etc.)

All of the above have both positive and negative aspects, and none of them have really taken off enough to be considered a mainstream success, at least in the context of advanced content delivery. Cost and complexity are probably the biggest hurdles to wide acceptance for all of them, but we are seeing some interesting moves to increase attractiveness to consumers.  

On Saturday, Richard Lawler on EngadgetHD reported that the first JVC Blu-Ray player to hit the US will be the first such device to support the playback of Matroska (.mkv) files.  The move to support codecs and file formats beyond those required for the official player specifications developed on standard definition DVD players in 2003 and then really took off with the growth of DivX certification thereafter.  The move by JVC is interesting for a few reasons.  First, the Matroska format is not officially backed by any legitimate content creators, it is wholly used for the distribution of Blu-Ray rips among file-sharing communities.  Generally speaking Hollywood Blu-Ray rips at 1920×1080p are encoded in h.264 or VC-1 using the .mts transport stream format, with sizes ranging from 20GB to 50GB’s.  After being cracked, these discs get re-compressed using the open source x264 implementation of h.264 to either 9GB at 1920×1080 or 4.5GB for 1280×720.  The 5.1 DTS or AC3 soundtrack along with subtitles are included as well depending on the particular film.  Without knowing the specifics of the JVC player’s capabilities it’s impossible to say for sure that it could play back these files, but from a horsepower perspective it should not be difficult, though, for the bitrates of the rips is significantly lower than those of the original discs.  It would be good to know as well if the JVC player can play back .mkv’s from burned Blu-Ray discs, from DVD-R’s, from USB devices or from networked sources.  I would suspect yes to all, but until some one gives it a thorough review of the player it’s impossible to know.

Clearly JVC is trying to differentiate themselves from their Blu-Ray player competitors by appealing to a subset of consumers that are downloading Blu-Ray rips but would like to watch them on devices other than their PC’s.  Also interesting is that JVC is not working with DivX to do this, in fact they explicitly say “DivX files” are incompatible.  I wonder if they mean .avi files encoded in DivX or the specific .divx file format?  In any case, this is certainly not a good sign for the success of the DivX Plus/7 hardware certification program, as it was explicitly designed to support playback of .mkv’s on Blu-Ray devices.

From my perspective, I am not sure how successful this particular JVC device will be, or the attempt to increase the functionality of Blu-Ray devices in general (adding Netflix, YouTube, etc.).  Despite the much lauded AACS DRM scheme, Blu-ray rips have been available almost from the first release of Blu-Ray discs, so anybody interested in watching these kinds of files has probably been doing it for quite some time by now, and has their own method of doing so.  Likely that method is watching from an HTPC of some kind.  Once someone connects a PC to their main viewing device, and accepts the cost, complexity and noise issues, going back to a CE device seems like a significant step backwards, in my opinion.  No matter how well JVC (or more likely whomever their ODM is in) implement .mkv playback, or YouTube integration, it is not likely to match the user experience of an HTPC.  That is not to say HTPC’s are generally user friendly, for in fact putting one together is currently far beyond the capabilities of the mainstream, but I suspect things are likely to change in the near future.  Services like Boxee, hardware like the Atom platform from Intel, or the Ion from AMD, the hoped-for improvements from Windows 7 point towards a real opportunity for HTPCs to become far more accepted in mainstream living rooms.  As someone who has used an HTPC for many years, and is currently putting together a second one for the bedroom, I certainly know the difficulties of the process, but that said, I have absolutely no interest in switching to a Blu-Ray player, even with expanded capabilities.  There is no way that a CE device could possibly cover all the things I want to do, all the content I want to watch, all the services I would like to try, at least in comparison to a general purpose PC with a high speed Internet connection.  Maybe if the prices got really, really low ($99 or less) but certainly not at the reported MSRP of $299 for the JVC player.

Listen to Leia

February 10th, 2009 kosmonaut No comments

leia
Public Knowledge, via Clay Shirky, via BoingBoing, is reporting that the Capitol Hill lobbyists for the MPAA are rushing to get “network monitoring provisions” into the broadband stimulus package before Congress right now. Apparently they believe that if they get to look at every bit of data that passes through US ISP’s, then Hollywood will be able to stop the illegal sharing of video content.

According to the rules of Internet memes, I will quote from Star Wars to describe the likely result of this, “The more you tighten you grip Tarken, the more star systems will slip through your fingers.”  In other words, the people who create, develop and maintain file-sharing networks and P2P technology are not going to hear this news, shrug their shoulders and give up.  They will innovate around it, and come up with something that is even harder for the MPAA, the RIAA, BREIN, etc. to combat.  An easy solution would simply be to encrypt the traffic. All the major Usenet providers already offer an encrypted solution and I’m sure something could be figured out for large-scale Bittorrent and direct download sites.

Of course a better solution would be to just have the ISP’s themselves stand up for themselves and their customers and rightly point out that this idea is ridiculous.  Or to have Congress do the same.  But I’m not counting on that, and nor will the P2P community I suspect.

Categories: General P2P

Oscar screeners, extended

February 3rd, 2009 kosmonaut No comments

2007 winner 2007 winner
Every year Andy Baio does a very cool thing, he tracks how quickly the films nominated for the Oscars got leaked online to P2P networks.  It’s interesting for a number of reasons, but primarily for demonstrating how unreliable the actual Academy members themselves are in keeping Hollywood’s goods off the Internet.  Every year the results are relatively similar: usually within a week, or sometimes a bit longer, after an Academy screener is released a version of the movie is available for download via Bittorrent (to say nothing of Usenet, Rapidshare, etc.).  What would be interesting to see, however, is if the illegal downloading activity spiked after the nominations came out, to see if the file-sharing community is as affected by the hype surround Oscar nominations as the box office often is.  Alas, that would be very difficult to study with any great confidence since the data is not really available.  In general, though, the most reliable analysis of Bittorrent behavior is provided by TorrentFreak in their weekly top 10 lists, which generally show a strong correlation between mainstream audience taste and downloaders’ preferences, with some notable exceptions, that is, pretty much anything Science Fiction.

A couple of categories get overlooked by Andy, however, including the documentary and foreign nominees, and also whether any of the nominated films are available in HD resolutions.  The documentary and foreign films are easy to skip since they barely appear on the radar of most film-goers to begin with, and HD is not something that is too relevant to Andy’s study as all of the official screeners are standard definition DVD’s.

As someone very interested in foreign and documentary films, however, I wanted to see what I could find out about their availability for download.  The reality of file trading community is that while it tends to reflect a young, male, tech-savvy demographic, it is also vast, diverse, and maturing.  Napster was almost 10 years ago, and the first large-scale video sharing happened after 1998 with the release of DeCSS, early versions of DivX, and The Matrix DVD.  In other words, there are a large number of file traders who have been doing it for some time, and their tastes have likely developed as well.  It would not surprise me if there is a large amount children’s video available for download, as the initial generation of traders got older and started having kids.  But fundamentally, a savvy video downloader likely has a far better library of available content than any one legitimate service could possibly provide, and that includes the relatively esoteric world of foreign and documentary films, and while not every one of the Oscar nominees are currently uploaded, quite a few of them are.
Read more…

Categories: General P2P
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